Golf?

October 17, 2005

 

 

You pretty much just ride a mesh buggy around, jump stuff, and mess around… and play some golf too.

Such a rad game.

“Each player navigates a polygon mesh around a height field texture mapped to look like a golf
hole.”

“q: What is that on top of the golfers head?
a: If you pressed 4 in the driving range, then its a gun. If you pressed 5, it’s a Utah teapot. And If you pressed 6 it’s Blue Shirt from Ken’s stage of Super Street Fighter 2X: Grand Master Challenge.”

Link

SUSE 10.0!

October 5, 2005

SUSE 10.0 is finally released.  I speak for everyone that uses Adobe/Macromedia stuff when I say, get us the hell off Windows and stop messing with project David and Wine… port everything over for us!

“SUSE Linux 10.0 includes a comprehensive selection of applications to facilitate a wide variety of computing tasks (office suite, e-mail, Internet, picture processing, multimedia and more), plus a subset of packages for advanced users, including key networking and development packages such as Samba, Apache Web server, KDevelop, Mono and more. SUSE Linux is available in 32-bit and 64-bit versions and provides more than 4,000 of the latest open source software packages.”

Link 

I/O Brush is a new drawing tool to explore colors, textures, and movements found in everyday materials by “picking up” and drawing with them. I/O Brush looks like a regular physical paintbrush but has a small video camera with lights and touch sensors embedded inside. Outside of the drawing canvas, the brush can pick up color, texture, and movement of a brushed surface. On the canvas, artists can draw with the special “ink” they just picked up from their immediate environment.

There are many paint/drawing programs on the market today that are designed especially for kids. These let kids do neat things, but kids usually end up playing only with the “preprogrammed” digital palette the software provides. The idea of I/O Brush is to let the kids build their own ink. They can take any colors, textures, and movements they want to experiment with from their own environment and paint with their personal and unique ink. Kids are not only exploring through construction of their personal art project, but they are also exploring through construction of their own tools (i.e., the palette/ink) to build their art project with.

Link

Rad Gameboy SP Ad

September 29, 2005

Nintendo

heheh

I miss Secret of Mana… :\

September 29, 2005

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Secret of Mana (and Earthbound) are at the top of my SNES game list.  Square has always put out quality content no matter what media they go to.  FF: Advent Children? Amazing…  but I digress. Children Of Mana is in development for the DS and would probably be the only reason (other than nintendogs, shhh) that I’d pick one up.

“Poor Legend of Mana (Seiken Densetsu in Japan) fans have been teased about further installments in the action RPG series for some time now, but thankfully, Square Enix finally seems comfortable with taking the wraps off their latest wares in Famitsu Weekly.

Children of Mana is an action RPG in development for Nintendo DS coming this winter in Japan, though right now we don’t know how the game takes advantage of the dual screened or touching nature of the handheld.

Seiken Densetsu 4, on the other hand, is slightly more mysterious considering Square Enix won’t even confirm what platform it’s coming for right now. You’d assume PlayStation 2, but what’s stopping them from simply coming out and saying it?

The other question is what happened to World of Mana. Square Enix’s shown vague trailers at trade shows for two years now, but we’re still left clueless. Actually, if you remember at E3 this year, the company stressed the development of franchises expanding to all forms of media: videogames, music, anime, magna, etc.

For all intents and purposes, World of Mana appears a rift on this concept, rather than a mysterious next-generation release Square Enix is keeping quiet about.�

Link

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